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Dan Pastore
HokageMegatron



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November 2005

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3 December 2007

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Mecha Masacre
Maya, Photoshop
April 2006


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This is a still from one of my Uni modules, Interactive Gameplay Design.
I created a mech and animated it maya, then the rendered clips were used to make an interactive atrifact in Director.
In which you could control the character, for example walk and attack the other Mech.

Did a new render the other day, the original work is nearly a year old now. I added a bit of 'depth of field' on the the camera, which i think gives the mech's a new 'toy like' feel.

Maya 6.0 and Photoshop CS were used to create this image.

Any C&C is totally welcome

 
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